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Media engines: rtpengine vs siphon-rtp

SIPhon does not relay media itself — it drives an external media engine that anchors and transforms RTP. You pick one of two engines with media.backend:

rtpengine (default) siphon-rtp
Status Production Experimental (pre-release)
Project sipwise/rtpengine in-house, pure-Rust
Control transport NG protocol, bencode over UDP native JSON over a persistent TCP connection
Datapath userspace or in-kernel (xt_RTPENGINE module) userspace, optional AF_XDP acceleration
Packaging distro package / container; kernel module for the fast path single static binary, no kernel module
Auth on the control channel none (bind to loopback / a trusted net) optional shared-secret handshake
Async events to SIPhon DTMF only, over a separate event log (media.events ← rtpengine's dtmf-log-ng-tcp-uri) DTMF and media-timeout, pushed on the same control connection
HA in SIPhon weighted round-robin over instances[] weighted round-robin + per-call-id affinity over instances[]

siphon-rtp is experimental — use rtpengine in production

The siphon-rtp engine is pre-release. Run it for evaluation and lab work; keep rtpengine (the default) for production until siphon-rtp stabilises.

What is the same either way. The rtpengine scripting namespace (offer / answer / delete, play_media, play_dtmf, silence_media, @rtpengine.on_dtmf, …), the media profiles, and the MediaSessionStore are the same on both. Only the engine you run and the media: block that points at it change — a script written for one backend runs unmodified on the other, unless it uses one of the engine-specific profile fields below. The rest of the differences are operational, and that is what the rest of this page covers.

What is not. A few media-profile fields exist only on the engine that can perform them. siphon refuses to start if a media.profiles entry asks for something its media.backend cannot honour, naming the profile and the field — a ws_uri the engine never receives would otherwise answer the call and bridge it nowhere, with nothing logged and silence on the line.

Profile field siphon-rtp rtpengine rtpproxy
ws_uri, ws_vad, ws_barge_in, ws_vad_threshold, ws_vad_hangover_ms yes
ws_tee, ws_tee_direction, ws_tee_channels yes
noise_suppression, echo_cancellation yes
echo_delay_search_ms, echo_long_tail, echo_residual_suppression yes
received_from, rtcp_mux yes yes
address_family yes yes — [^af]

[^af]: address_family on rtpproxy warns at boot rather than failing the load: rtpproxy's 6 modifier states the family of the address the command already carries, so the call still works and only IPv4/IPv6 interworking is lost.


WebSocket audio: bridge vs tee

siphon-rtp can stream a call's decoded audio to a WebSocket media server in two different shapes. They look similar in config and are not interchangeable — picking the wrong one is the most likely way to get this wrong.

ws_uri / attach_ws_bridgebridge ws_tee / attach_ws_teetee
The WS server is leg A's far side an extra listener
A↔B relay not wired stays wired
Audio direction bidirectional send-only
SIPREC / recording on the leg n/a (there is no B leg) keep running
Typical use voice-AI answers the call live transcription, agent assist, compliance

Bridge (ws_uri). The engine dials the URI and the WS server becomes the far end: it receives the caller's audio as L16 and what it sends back is encoded toward the caller. There is no second SIP leg. This is the voice-AI answer-the-call shape, usually paired with rtpengine.answer_local(...) and the built-in voice_ai profile.

A bridge can also be attached to a call that is already relaying, rather than negotiated at offer/answer — the engine takes the live relay over, and gives it back on detach:

# Take the call over mid-call; the WS server is now this leg's far side.
await rtpengine.attach_ws_bridge(call, "wss://ai.internal/session-1")

# Move the same party to a different session. One verb, and the media path
# never returns to the relay in between.
await rtpengine.attach_ws_bridge(call, "wss://ai.internal/session-2")

# Hand the media path back to the relay.
await rtpengine.detach_ws_bridge(call)

Attaching to a call that already has a bridge is a re-point, not an error. That is the point of it: a detach followed by an attach would hand the path back to the relay for as long as the next attach took to land, and the other party hears that as a gap.

detach_ws_bridge is not idempotent, unlike detach_ws_tee. The engine refuses a detach where there is no relay to hand the call back to — a ws_uri-negotiated bridge is the call's whole media path, and a single-leg answer_local takeover has no second party it could ever be relayed to — and siphon raises rather than answering success, because the alternative is a live call with no audio path at all. Re-point those instead, or end the call.

Watch the lifecycle with @rtpengine.on_ws_bridge_started / on_ws_bridge_ended. Only detached is an orderly end; every other reason (server_closed, server_stopped, call_ended, transport_error) leaves both parties up and hearing nothing, which is why an unexpected end is logged at WARN even when no handler is registered. A re-point arrives as an ended with reason detached followed by a fresh started.

Tee (ws_tee). The call relays or transcodes exactly as it otherwise would, and a copy of the decoded audio is streamed out. Additive: one decode feeds the peer, the recorder, any SIPREC fork and the tee — there is no second jitter buffer and no second decode. A plain in-kernel relay is promoted to the userspace pipeline for the tee's lifetime and demoted again on detach.

A tee never affects the call. If the consumer stalls the engine drops frames rather than backing up the media path, and reports the count on the ws_tee_ended event.

Declare a tee on a profile:

media:
  backend: siphon-rtp
  profiles:
    recorded_call:
      offer:
        ws_tee: "wss://asr.internal/stream/{call_id}"
        ws_tee_direction: both      # both (default) | caller | callee
        ws_tee_channels: 2          # 2 = caller/callee stereo, 1 = mixed mono
      answer: {}

…or attach and detach one mid-call from a script:

@b2bua.on_answer
async def on_answer(call, reply):
    await rtpengine.answer(reply)
    try:
        await rtpengine.attach_ws_tee(call, f"wss://asr.internal/{call.call_id}")
    except RuntimeError as error:
        log.warn(f"transcription tee unavailable: {error}")   # never fail the call

@b2bua.on_bye
async def on_bye(call):
    await rtpengine.detach_ws_tee(call)      # idempotent; the call teardown also does it

ws_tee_channels only means anything with ws_tee_direction: both — a single-leg tee is always mono. Unset leaves the engine's default: 2 channels for both legs, 1 for one.

Know when a tee dies. A tee can end without the call ending — the server closes the socket, or the transport fails. Nothing about the call changes, so this is invisible unless you watch for it:

@rtpengine.on_ws_tee_ended
def tee_down(call_id, from_tag, stream_id, reason, frames_sent, frames_dropped):
    if reason != "detached":                  # the only orderly end
        log.warn(f"tee {stream_id} died: {reason} after {frames_sent} frames")
    if frames_dropped:
        log.warn(f"tee {stream_id} dropped {frames_dropped} frames — consumer too slow")

siphon also logs an unexpected tee end at WARN whether or not a handler is registered. @rtpengine.on_ws_tee_started gives the matching start, carrying the negotiated channels and sample_rate so a consumer decodes the binary frames rather than guessing; stream_id correlates the control event with the start envelope on the socket.

Both the bridge and the tee can run at a wire rate independent of the legs' codec rates. ws_sample_rate applies to the ws_uri bridge in both directions, so an 8 kHz G.711 call can speak 16 kHz to an inference server, and a server rendering 24 kHz audio into that call plays at the right speed and pitch instead of the wrong one. ws_tee_sample_rate (or attach_ws_tee(..., sample_rate=...)) is send-only and changes only what the tee consumer receives. Both must be a multiple of 1000 within 8000–48000; the engine fails the offer rather than clamping, so siphon rejects a bad value at boot.


Answering-machine detection

The media half of AMD: the engine watches a leg's decoded audio for the short single tone an answering machine plays before it starts recording, and reports it. Without it a transfer cannot tell a person from a voicemail box, and the caller gets bridged into the greeting.

Arm it per leg. The profile used toward the callee is what watches the party that might be a machine:

media:
  backend: siphon-rtp
  profiles:
    screened_callee:
      offer:
        replace: ["origin"]
      answer:
        replace: ["origin"]
        beep_detection: true
        beep_cadence_guard_ms: 4500   # default
@rtpengine.on_beep
def machine(call_id, from_tag, to_tag, frequency_hz, duration_ms, offset_ms):
    log.info(f"{call_id}: answering machine ({frequency_hz:.0f} Hz at {offset_ms} ms)")
    b2bua.terminate(call_id, "Answering machine detected")

Three things to know:

  • It fires once per leg per call. The engine drops the detector after the first tone, so a handler never de-duplicates, and there is no mid-call re-arm — a fresh offer/answer with the flag set re-arms it.
  • beep_cadence_guard_ms is also the detection latency. It is the window the detector waits to rule out a repeat, which is what tells a record tone from a cadenced ringback, busy or congestion tone. The event therefore arrives that long after the beep. Lowering it trades cadence robustness for latency.
  • offset_ms is the offset of the tone, not of the event. It counts decoded audio seen on the leg before the tone started, so it is the right number to reason about "how far into the call" — the event trails it by the guard.

Detection needs decoded audio, so like noise_suppression it promotes a same-codec plaintext call onto the userspace media pipeline, and it is inert on a codec whose native rate is neither 8 nor 16 kHz.


Prompts, tones and overlays

rtpengine.play_media(...) replaces a party's outgoing audio with a prompt. Its source can be a file, raw bytes, an engine prompt-DB id, a synthesised tone, or a URL the engine fetches:

await rtpengine.play_media(call, tone="ringback_eu")            # preset
await rtpengine.play_media(call, tone="425/1000,0/4000*inf")     # cadence spec
await rtpengine.play_media(call, url="https://prompts.internal/welcome.wav")

A tone needs no provisioned audio file and renders at the leg's codec rate, so it is never resampled. A preset name is told from a cadence spec by the /. An HTTP source is fetched by the engine from its own network position, bounded engine-side and off the media path — a URL that never answers ends the playback, never the leg — so restrict the reachable hosts if you do not fully trust whoever supplies the URL.

Overlays mix audio under a party's live egress instead of replacing it, and return a handle so you can change or stop that one playback:

bed = await rtpengine.play_overlay(call, file="/prompts/hold.wav", repeat=0)
await rtpengine.play_media(call, file="/prompts/agent.wav")
await rtpengine.set_play_gain(call, bed, -18)     # duck the bed under the prompt
await rtpengine.stop_media(call, play_id=bed)     # stop just the bed

Up to four overlays run per direction, each with its own play_id and its own completion. Starting a fifth is rejected rather than displacing one — a script that lost a playback it believes is running has no way to notice.

Tones, HTTP sources, overlays, per-play gain and a targeted stop_media are native siphon-rtp features. On the rtpengine and rtpproxy backends they raise rather than silently downgrading: an overlay quietly turned into a supersede would cut the party's live audio.


SDP topology hiding

On a B2BUA call siphon rewrites the o= and s= lines of the SDP it relays between the legs, so neither party sees the other's user name, host or session name (media.sdp_name). Every other line crosses as the far side wrote it. When an attribute carries something the other leg should not see, list it in media.sdp_strip_attributes:

media:
  sdp_name: "SIPhon"
  sdp_strip_attributes: ["msid", "x-internal-id"]
  • Give the bare attribute name (msid, not a=msid or msid:1), an RFC 8866 §9 token. Anything else fails the config load, and the error names the entry.
  • Names match case-insensitively. The attribute goes with or without a value (a=x-internal-id and a=x-internal-id:42), at session and media level. A different attribute that only shares a prefix (msid-semantic) stays.
  • It applies in both directions, on every path an offer or an answer crosses: the INVITE to the callee and its 401/407 and 422 retries, 18x early media, the 2xx, a relayed failure that carries SDP, re-INVITE and UPDATE either way and their answers, and the re-INVITEs siphon sends with the other party's SDP (session refresh, transfer re-anchor, Replaces takeover, controller bridge).
  • In a multipart/* body (SIP-I, PIDF-LO) only the application/sdp part is touched; the other parts cross byte for byte.
  • Order with media anchoring. The engine is handed the SDP as the peer sent it. The strip runs last, on what the engine returns and after the o=/s= rewrite, so an attribute the engine carries through does not reach the wire either.
  • Left empty (the default) it strips nothing and the relayed SDP is not inspected, so the relay is byte-identical to one without the setting.
  • It covers relayed SDP only. SDP siphon writes itself (a script's call.answer(body=...), a controller's answer, an engine answer to a one-legged re-offer) goes out as written. For a per-call decision, strip in the script with sdp.parse(), remove_attr() and apply().
  • Removing an attribute the far side relies on breaks whatever it was for, so list only what the other leg has no use for.
  • A media: block with nothing but sdp_name and sdp_strip_attributes asks for no media engine. siphon boots without one, logs that calls are not media-anchored, and applies both settings. Name a backend, give an engine's connection block, or set profiles or events, and a missing engine is reported at boot as before.

Managing rtpengine

rtpengine is a separate daemon you install and operate on its own (systemd unit, optional kernel module, rtpengine.conf). SIPhon only needs its NG control port.

Run it so its NG listener is reachable by SIPhon and its media range is firewallable:

# /etc/rtpengine/rtpengine.conf
[rtpengine]
interface = 10.0.0.10           # media interface (public/relay IP)
listen-ng = 127.0.0.1:22222     # NG control (what SIPhon talks to)
port-min  = 30000
port-max  = 40000
recording-dir = /var/spool/rtpengine

Point SIPhon at it:

# siphon.yaml
media:
  backend: rtpengine              # optional; this is the default
  rtpengine:
    address: "127.0.0.1:22222"    # NG control protocol (UDP)
    timeout_ms: 1000
  sdp_name: "SIPhon"              # masks the endpoint identity in o=/s=
  health_check_interval_secs: 5

Several engines load-balance with weighted round-robin:

media:
  rtpengine:
    instances:
      - { address: "10.0.0.1:22222", weight: 2 }
      - { address: "10.0.0.2:22222", weight: 1 }

Operate it as its own service. Lifecycle (start/stop/upgrade), the kernel module for the in-kernel fast path, recording-dir and the CDR/PCAP outputs, and its metrics/exporter are all rtpengine's own — see the upstream documentation. SIPhon's responsibility ends at the NG control port; it probes each instance with an NG ping (see Health).


Managing siphon-rtp

siphon-rtp is a single static binary with no kernel module. It listens on a JSON-over-TCP control port (what SIPhon drives) and binds media sockets on a relay IP. There is nothing else to install.

Run the daemon

siphon-rtp \
  --control 0.0.0.0:8080 \          # JSON/TCP control — what SIPhon connects to
  --relay-bind-ip 10.0.0.10 \       # bind media to the reachable relay IP (NOT loopback)
  --port-min 30000 --port-max 40000 \  # bounded, firewallable media range (needed for HA takeover)
  --metrics-addr 127.0.0.1:9091 \   # Prometheus /metrics + /healthz + /readyz
  --media-timeout-secs 30 \         # reap a call with no media after N seconds
  --shutdown-grace-secs 25 \        # drain live calls on SIGTERM before exiting
  --node-id rtp-a                   # stable id reported to cluster load queries

Key flags (full list: siphon-rtp --help):

Flag Purpose
--control <addr> JSON/TCP control listener (default 127.0.0.1:8080) — SIPhon's media.siphon_rtp.address
--ng <addr> also expose an rtpengine NG/bencode UDP listener, so Kamailio/OpenSIPS (or SIPhon's rtpengine backend) can drive the same daemon
--relay-bind-ip <ip> bind media sockets to the reachable IP; the production posture (default loopback is lab-only)
--port-min / --port-max bounded media port range — firewallable, and required for HA takeover (a standby re-binds the same ports)
--metrics-addr <addr> Prometheus /metrics, /healthz (liveness), /readyz (readiness)
--max-control-rps <n> per-connection control-request flood cap (default 200; 0 disables)
--shutdown-grace-secs <n> bounded drain of live calls on SIGTERM/SIGINT
--config <path> rtpengine-style TOML config; CLI flags still override it

--control and --ng can run at the same time: expose --control for SIPhon's native backend and --ng for a legacy controller during a migration.

Point SIPhon at it

# siphon.yaml — single engine
media:
  backend: siphon-rtp
  siphon_rtp:
    address: "10.0.0.1:8080"                          # siphon-rtp --control
    control_secret: "${SIPHON_RTP_CONTROL_SECRET}"    # optional; must match the engine's secret
    timeout_ms: 2000
  sdp_name: "SIPhon"
  health_check_interval_secs: 5

Several engines for HA (weighted round-robin plus per-call-id affinity — every command for one call stays on the same control connection, because siphon-rtp keys call ownership to the connection):

media:
  backend: siphon-rtp
  siphon_rtp:
    control_secret: "${SIPHON_RTP_CONTROL_SECRET}"    # shared across all instances
    timeout_ms: 2000                                  # default; per-instance timeout_ms overrides
    instances:
      - { address: "10.0.0.1:8080", weight: 2 }
      - { address: "10.0.0.2:8080", weight: 1, timeout_ms: 3000 }

SIPhon opens one persistent TCP connection per instance, reconnects with backoff if an engine restarts (it boots fine even when the engine is down — commands issued during the connect window wait up to their timeout_ms), and runs the auth handshake on every (re)connect when control_secret is set.

Security

The control channel is a management plane. Either bind --control to a trusted network and firewall it, or set a control_secret on both sides (the engine and media.siphon_rtp.control_secret) so SIPhon must authenticate before issuing any command. Bind media with --relay-bind-ip to the intended relay IP and open only --port-min…--port-max at the firewall.


Health and observability

On the SIPhon side, both backends are probed on media.health_check_interval_secs and export the same gauges (the rtpengine name is historical — it covers whichever engine is configured):

  • siphon_rtpengine_instances_total — configured instances
  • siphon_rtpengine_instances_up — how many answered the last probe
  • siphon_rtpengine_instance_up{address} — 0/1 per instance

rtpengine is probed with an NG ping; siphon-rtp with a native ping command.

On the engine side, siphon-rtp additionally serves its own metrics when you pass --metrics-addr: GET /metrics (OpenMetrics), GET /healthz (liveness), GET /readyz (readiness) — wire these into your load balancer and Prometheus. rtpengine exposes its own exporter separately.


Switching backends

Because the scripting API is identical, moving a deployment from rtpengine to siphon-rtp (or back) is a config-only change — the script does not change:

  1. Run the target engine (sections above).
  2. Flip media.backend and fill in the matching rtpengine: / siphon_rtp: block.
  3. Restart SIPhon. The same media recipe runs unchanged.

The example scripts are backend-agnostic and work either way — see examples/proxy_rtpengine.py and examples/b2bua_rtpengine.py; only the media: block in siphon.yaml differs.

See also

  • Media & RTP profiles — the offer/answer/delete recipe and the profile catalogue (both backends).
  • The siphon-rtp engine's own documentation for engine internals, the datapath, TURN, and recording.